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Capture Claw ATV Pack Review
Tyrannosaurus Rex All Terrain Capture Pack Jurassic World Survival Review
There is a lot going on in this box, and the pieces do not all land equally. The headline attraction is Nick Van Owen, finally getting an action figure after years of being one of the most requested missing characters from The Lost World.
The capture trap is a genuinely novel accessory, the vehicle has real play value, and the T-Rex introduces a piece of new articulation worth celebrating. Unfortunately the T-Rex is also the component that struggles most, thanks to a head sculpt with an oddly placed eye line and a neck joint that does not hold its pose.
🦖 T-Rex + Nick Van Owen + Vehicle + TrapWorking dart gun on the vehicleMattel · 2026Scan code included
1. Paint Scheme and Sculpt
Neck to tailLight gray
Head & tail tipOff-white
Teeth
The second oddity is a pronounced lump on the upper neck, which doubles as the action feature button. Some variation in silhouette from figure to figure is welcome, but this particular bulge reads less as anatomy and more as a growth. Combined with the eye placement, it makes for a T-Rex that is hard to warm to on looks alone.
An additional issue, at least on some units, is a very loose neck joint. Rather than holding a pose, the head sags forward under its own weight, which limits how the figure can be displayed and compounds the awkward expression. It is worth checking whether this is consistent across the run or a unit-level fault.
On the positive side, the paint has some interesting moments. The bright orange base with purple sweeping over the dorsal surface and striping down through the face is unmistakably a nod to the vintage Chaos Effect aesthetic, and if that era appeals to you the colourway will land. The throat has satisfying thickness to it. The rubber teeth carry a light yellow wash and look appropriately sharp. Most unusually, the mouth interior is finished in a pale orange verging on peach rather than the usual pink, applied across both the lower and upper surfaces with a gloss coat throughout, which is a tone Mattel has not used before in a dinosaur mouth.
The paint does have gaps. The lighter underside tone stops at the base of the throat rather than continuing along the belly, the purple stops short of the tail, and the claws are unpainted on both the hands and the feet. The brightness of the orange also tends to wash out the perfectly good skin detail underneath, particularly through the stomach.
Articulation is also quite poor: arms forward and back without outward swing, all legs forward and back, and a tail swivel. No ankle joints are present.
The Four Components
The ATV vehicle
The body is finished in green with a tan upper section and black along the lower edges, plus warning-style decals along the flanks that add character. At the front there are sculpted headlights, additional roof lights with stickers applied over them to simulate glass, and a winch that is purely decorative rather than functional. The cab interior is well appointed for a toy of this type, with a sculpted dashboard, gear shifter, seats, and a steering wheel that genuinely turns.
A projectile launcher mounts to the rear deck on a swivel so it can be aimed freely, and grab handles are positioned so a figure can be posed operating it while the vehicle is in motion. A standing platform at the back accommodates any Mattel human figure. The wheels roll smoothly and the underside is more detailed than expected.
Nick Van Owen Figure
The outfit is where the figure really earns its keep. The grey vest is heavily detailed with visible pockets and convincing fabric texture, and although it looks at first glance like a separate garment over a shirt, it is moulded as part of the torso rather than being removable. Beneath it the blue shirt has sleeves pushed up above the elbows with appropriate bunching and wrinkling sculpted in. The green trousers carry excellent crease and fold detail front and back, a belt is sculpted at the waist though left unpainted, and a sidearm is moulded into the hip as a fixed detail. Brown boots finish the look with sculpted laces, also unpainted.
Articulation is the standard Mattel human set: neck rotation side to side with a little up and down movement, shoulders and elbows with swivel, a waist swivel, hips that move forward and back with limited outward range, and knees that bend and swivel. One quirk worth noting is that the legs have a tendency to drift outward rather than holding a narrow stance, which makes getting him to stand cleanly more fiddly than it should be.
Two accessories come with him and both are welcome. The camera is the obvious one and exactly the right choice for the character, finished in a near-black dark grey with decent moulded detail. The backpack is repositionable, adding a small amount of play value on its own.
🪤 Leg Capture Trap
The trap is essentially an oversized bear trap scaled for a dinosaur, finished in the same green as the vehicle with a red Jurassic logo on the base. It sits open on a flat surface and snaps shut around the T-Rex’s leg the moment the foot presses down on the trigger plate. The mechanism is reliable and satisfying, and it is a genuinely new type of accessory for the Mattel line, which is impressive given how many capture gimmicks they have already worked through.
One practical note: with the trap clamped around one leg, the T-Rex sits at an angle and becomes prone to toppling. The new foot articulation on the figure turns out to be useful here, letting you adjust the planted foot until the whole thing balances.
2. Action Features & Articulation
✓ Jaw (chomping action feature) ✓ Legs — forward and back✓ Arms (forward and back, fixed outward angle) ✓ Foot and lower leg (up, down, swivel) ★ NEW ✓ Human figure — 10+ points✗ Neck (poseable but prone to sagging)
The arms are moulded in a rubbery material with some flex, positioned held out from the body in a way that looks a little like flexing. They cannot be brought in closer, and the wrists are pronated, which adds to the awkwardness. The fingers do bend downward.
The action feature itself is the familiar chomping mechanism carried over from the Extreme Chompin and Extreme Damage T-Rex figures. It works, but there is nothing new about it. In fact several body parts including the tail feel closely related to those older moulds, suggesting this is a retooling rather than an all-new sculpt.
Specifications at a Glance
The T-Rex sits squarely in the long-running smaller Mattel Tyrannosaurus size bracket, effectively identical to the Extreme Damage and Extreme Chompin releases. Nick Van Owen matches the standard Mattel human scale, and the vehicle is a typical Mattel vehicle size, so everything integrates cleanly with an existing collection.
Verdict: Should I Buy It?
Buy it for Nick Van Owen. He is the first version of the character Mattel has made, he is a solid figure with good detail and the right accessories, and for anyone building out a Lost World roster he is essential. The capture trap is a legitimately fresh accessory, the vehicle has genuine play value thanks to the tear-away hood and swivel launcher, and the new foot articulation on the T-Rex is a meaningful improvement that deserves to spread across the range. The T-Rex itself is the weakest element: the low eye placement gives it an expression that is hard to take seriously, the neck lump is a peculiar choice, and a loose neck joint can make it difficult to pose well. If you love the Chaos Effect era, the colourway may win you over. Otherwise, treat the Rex as a bonus rather than the draw.
✦ What Works
- First ever Nick Van Owen figure
- Recognisable likeness with film-accurate curly hair
- Excellent vest, shirt and trouser detail
- Camera accessory is the perfect inclusion
- Repositionable backpack adds play value
- Capture trap is a genuinely new accessory type
- Trap mechanism snaps reliably on the leg
- Tear-away hood panel with sculpted claw marks
- Exposed engine bay detail under the hood
- Working steering wheel and smooth rolling wheels
- Swivel-mount launcher fires accurately
- New foot and lower leg articulation on the T-Rex
- Unusual pale orange mouth interior, fully painted
- Chaos Effect colourway for fans of that era
✦ What Doesn't
- T-Rex eyes sit too low, face reads as goofy
- Strange lump on the back of the neck
- Loose neck joint causes the head to sag
- Action feature recycled from older T-Rex moulds
- Light underside tone stops at the throat
- Purple does not extend into the tail
- Unpainted claws on hands and feet
- Bright orange washes out the skin detail
- Pronated wrists, arms stuck away from the body
- Nick's legs drift outward, awkward to stand
- Vest not removable, belt and boot laces unpainted
- Winch on the vehicle is decorative only
3. About the Tyrannosaurus Rex
Tyrannosaurus rex, meaning “tyrant lizard king,” lived in what is now western North America during the final stretch of the Late Cretaceous, roughly 68 to 66 million years ago, making it one of the last non-avian dinosaurs before the Cretaceous-Paleogene extinction. Estimates place it at 12 to 13 metres long and somewhere between 8 and 14 metric tons, ranking it among the largest terrestrial predators ever identified.
Its bite is the stuff of legend for good reason: force estimates exceeding 35,000 newtons channelled through thick, conical teeth capable of shattering bone. The skull was heavily reinforced to absorb the stresses that bite generated, while the famously reduced forelimbs remained surprisingly muscular. Whether T. rex hunted actively or scavenged opportunistically has been debated for decades, with most researchers now settling on both depending on circumstance. Skin impressions indicate a predominantly scaly adult, though the possibility of filaments at earlier growth stages remains under discussion. The Reimagined figure’s orange and purple treatment is pure toy-line stylisation, but the animal beneath it is the most intensively studied dinosaur in the fossil record.
How to Unlock
How to unlock the Tyrannosaurus Rex Reimagined in the Jurassic World Survival collection?
Open up your Jurassic World Play App (previously known as the Jurassic World Facts App), press the Scan button and point it towards the DNA code here:
Tyrannosaurus Rex All Terrain Capture Pack FAQ
Yes. This set contains the first Nick Van Owen figure Mattel has produced for the Jurassic World line. He comes with a camera accessory and a repositionable backpack, and the sculpt captures a reasonable general resemblance to the character from The Lost World: Jurassic Park, including his curly hairstyle.
The eyes are positioned lower in the orbital area than on a typical Mattel T-Rex, which changes the entire expression of the face and reads as vacant rather than predatory. There is also a pronounced lump on the back of the neck that doubles as the action feature button. Both appear to be deliberate stylistic choices evoking the vintage Chaos Effect line, but the execution divides opinion.
Yes, and it is the best thing about the figure. The lower leg and foot can be angled up or down and swivelled, similar to Hammond Collection style ankle joints, in addition to the usual ankle swivel. This makes mid-stride poses look properly planted and is also useful for balancing the figure when the capture trap is clamped to one leg.
The trap sits open on a flat surface and snaps shut around the T-Rex’s leg when the foot is pressed down onto the trigger plate. It resembles an oversized bear trap and is finished in the same green as the vehicle with a red Jurassic logo. The mechanism is reliable and is a genuinely new accessory type for the Mattel line.
It appears to be a retool. The size, several body parts including the tail, and the chomping action feature all closely match the older Extreme Damage and Extreme Chompin T-Rex figures. The head sculpt and the new foot articulation are the meaningful changes.
Open the Jurassic World Play App, tap the Scan button, and point it at the DNA barcode on the Tyrannosaurus Rex figure.


